Hi, thanks for the comment. I don't have an o3ds to test but I know a friend who played it on his o2ds and it worked fine. Maybe your CFW installation is old?
TaśmanQuest uses now obsolete 2.4.1 version of LÖVE Potion, the most recent one is 3.0.1 and there is another rewrite (3.1) on the way. I will be looking into porting this game to 3.1 when it releases, possibly with more WiiU support and more content.
Also sorry for the late reply, I kinda forgot about this page after months of inactivity lol.
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when i run it on a old 3ds it gives me this error
Error
lib/cargo.lua:70: std::bad_alloc
Traceback
[love "callbacks.lua"]:396: in function 'handler'
[C]: in function 'loader'
lib/cargo.lua:70: in function <lib/cargo.lua:59>
scenes/game.lua:406: in function '?'
entities/level.lua:33: in function 'loadInteractableObjects'
entities/level.lua:145: in function 'new'
scenes/game.lua:476: in function <scenes/game.lua:469>
(tail call): ?
(tail call): ?
scenes/menu.lua:27: in function 'after'
lib/timer.lua:44: in function 'updateTimerHandle'
lib/timer.lua:63: in function <lib/timer.lua:53>
(tail call): ?
main.lua:91: in function '?'
lib/gamestate.lua:94: in function 'update'
[love "callbacks.lua"]:287: in function <[love "callbacks.lua"]:263>
[C]: in function 'xpcall'
Hi, thanks for the comment. I don't have an o3ds to test but I know a friend who played it on his o2ds and it worked fine. Maybe your CFW installation is old?
TaśmanQuest uses now obsolete 2.4.1 version of LÖVE Potion, the most recent one is 3.0.1 and there is another rewrite (3.1) on the way. I will be looking into porting this game to 3.1 when it releases, possibly with more WiiU support and more content.
Also sorry for the late reply, I kinda forgot about this page after months of inactivity lol.